Software Engineer
Junior Software Engineer coding creative solutions for every day problems. Three years experience coding robust and scalable software solutions. Strong background in Python, C++, and Java with a passion for learning new technologies.
Q-Learning algorithm for Treasure Hunt Game
Projects Showcase
In this Machine Learning endeavor I created an 8x8 matrix and was attempting to have an actor (pirate) complete the treasure hunt. This project was my first implementation of a deep neural network. I set the training evolution to 15000 epochs and through this I was able to achieve a 98% success rate in my treasure hunt game. I learned the importance of training the actor model through this project and had to adjust the reward parameters throughout my test phase.
OpenGL 3D Scenes
In CS-330 I dove into the realm of 3D rendering using OpenGL, a journey that opened the door to diverse and captivating dimensional landscapes. Exploring the fundamentals of 3D modeling and creation tools proved to be a thrilling challenge. From sculpting a simple chair to curating elaborate tables with an array of intricate items. Throughout this course I honed the art of setting up projection and view matrices, what I came to find out where essential shapes to framing the 3 dimensional perspective. Navigating camera movements provided the scenes with dynamic control. Creating light sources and learning about texture wrapping really enriched my understanding of developing a 3D environment.
About Me
Passionate and professional Junior Software Engineer with a strong desire to tackle complex problems through coding. I am dedicated to delivering high-quality solutions.